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Our jobs must follow some criteria, that will make your life easier and the publisher correction less painful.

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Scale and Axys 0,0,0

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Make sure all unities are in centimeters, just ignore it if the job description says so. Before you start, go to Unity Setup and configure it correctly.

UnitySetup.jpg

Furniture Modelling

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This kind of jobs could be a furniture or decoration object.

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Create a layer called MOB and include your model on it.

Centralize the model pivot on center and bottom.

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Move your model do the coordinates center x,y,z - 0,0,0

Pivot.jpg

The model must be attached with Multi/Sub material applied, named correctly on each Material ID.

MultiSub.jpg

Architecture Modelling

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Those Jobs could be Interiors or Exteriors.

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Create a layer called ARCH and include all objects.

Create a group and move it to the coordinates center x,y,z - 0,0,0

Let the ground floor stay at the zero coordinate on Z axys.

Fachada.jpg

All objects must have its own name and you need to attach by material type. Ex, walls, glass, stone floor...

Floor and Ground Plans

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On the Floor and Ground plans we will need a TIFF file with at least 6000 pixels on width

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Studio Render File

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Open our Studio File and merge your model.

Architectural modelling jobs doesn´t need to be rendered.

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Before rendering move your model to the center coordinates x,y,z - 0,0,0

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You can download the Studio File inside our platform.

Studio File.jpg

The 3D Artist must render each camera and save as described below.:

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Size

1920 X 1444 pixels

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Format

JPG

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Name

jobname_Front.jpg

jobname_Side.jpg

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Front Camera

Studio File Render Front.jpg

Side Camera

Studio File Render Side.jpg

Example Renders

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Front

Front.jpg

Side

Side.jpg

How do you send the files?

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Sending the file is easy. On the job page, after all tasks are done, you will see an upload area. Create a ZIP or RAR including the 3D file and the two renders. If you have textures, send it too.

ZipFile.jpg
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